格林达· Bab 13

Bab Bab 13 · The Alarm Bell

. The Alarm Bell

Glinda, the Good, in her palace in the Quadling Country, had many

things to occupy her mind, for not only did she look after the weaving

and embroidery of her bevy of maids, and assist all those who came to

her to implore her help--beasts and birds as well as people--but she

was a close student of the arts of sorcery and spent much time in her

Magical Laboratory, where she strove to find a remedy for every evil

and to perfect her skill in magic.

Nevertheless, she did not forget to look in the Great Book of Records

each day to see if any mention was made of the visit of Ozma and

Dorothy to the Enchanted Mountain of the Flatheads and the Magic Isle

of the Skeezers. The Records told her that Ozma had arrived at the

mountain, that she had escaped, with her companion, and gone to the

island of the Skeezers, and that Queen Coo-ee-oh had submerged the

island so that it was entirely under water. Then came the statement

that the Flatheads had come to the lake to poison the fishes and that

their Supreme Dictator had transformed Queen Coo-ee-oh into a swan.

No other details were given in the Great Book and so Glinda did not

know that since Coo-ee-oh had forgotten her magic none of the Skeezers

knew how to raise the island to the surface again. So Glinda was not

worried about Ozma and Dorothy until one morning, while she sat with

her maids, there came a sudden clang of the great alarm bell. This was

so unusual that every maid gave a start and even the Sorceress for a

moment could not think what the alarm meant.

Then she remembered the ring she had given Dorothy when she left the

palace to start on her venture. In giving the ring Glinda had warned

the little girl not to use its magic powers unless she and Ozma were in

real danger, but then she was to turn it on her finger once to the

right and once to the left and Glinda's alarm bell would ring.

So the Sorceress now knew that danger threatened her beloved Ruler and

Princess Dorothy, and she hurried to her magic room to seek information

as to what sort of danger it was. The answer to her question was not

very satisfactory, for it was only: "Ozma and Dorothy are prisoners in

the great Dome of the Isle of the Skeezers, and the Dome is under the

water of the lake."

"Hasn't Ozma the power to raise the island to the surface?" inquired

Glinda.

"No," was the reply, and the Record refused to say more except that

Queen Coo-ee-oh, who alone could command the island to rise, had been

transformed by the Flathead Su-dic into a Diamond Swan.

Then Glinda consulted the past records of the Skeezers in the Great

Book. After diligent search she discovered that Coo-ee-oh was a

powerful sorceress who had gained most of her power by treacherously

transforming the Adepts of Magic, who were visiting her, into three

fishes--gold, silver and bronze--after which she had them cast into the

lake.

Glinda reflected earnestly on this information and decided that someone

must go to Ozma's assistance. While there was no great need of haste,

because Ozma and Dorothy could live in a submerged dome a long time, it

was evident they could not get out until someone was able to raise the

island.

The Sorceress looked through all her recipes and books of sorcery, but

could find no magic that would raise a sunken island. Such a thing had

never before been required in sorcery. Then Glinda made a little

island, covered by a glass dome, and sunk it in a pond near her castle,

and experimented in magical ways to bring it to the surface. She made

several such experiments, but all were failures. It seemed a simple

thing to do, yet she could not do it.

Nevertheless, the wise Sorceress did not despair of finding a way to

liberate her friends. Finally she concluded that the best thing to do

was to go to the Skeezer country and examine the lake. While there she

was more likely to discover a solution to the problem that bothered

her, and to work out a plan for the rescue of Ozma and Dorothy.

So Glinda summoned her storks and her aerial chariot, and telling her

maids she was going on a journey and might not soon return, she entered

the chariot and was carried swiftly to the Emerald City.

In Princess Ozma's palace the Scarecrow was now acting as Ruler of the

Land of Oz. There wasn't much for him to do, because all the affairs of

state moved so smoothly, but he was there in case anything unforeseen

should happen.

Glinda found the Scarecrow playing croquet with Trot and Betsy Bobbin,

two little girls who lived at the palace under Ozma's protection and

were great friends of Dorothy and much loved by all the Oz people.

"Something's happened!" cried Trot, as the chariot of the Sorceress

descended near them. "Glinda never comes here 'cept something's gone

wrong."

"I hope no harm has come to Ozma, or Dorothy," said Betsy anxiously, as

the lovely Sorceress stepped down from her chariot.

Glinda approached the Scarecrow and told him of the dilemma of Ozma and

Dorothy and she added: "We must save them, somehow, Scarecrow."

"Of course," replied the Scarecrow, stumbling over a wicket and falling

flat on his painted face.

The girls picked him up and patted his straw stuffing into shape, and

he continued, as if nothing had occurred: "But you'll have to tell me

what to do, for I never have raised a sunken island in all my life."

"We must have a Council of State as soon as possible," proposed the

Sorceress. "Please send messengers to summon all of